![]() ![]() the resource.cfg file is only set up to allow one level of subfolders in. I did not expect someone to reply to me so soon. Example: Only the subfolder Test which is located in C:123 contains files. Create a backup of the resource.cfg file and. The results should look exactly as illustrated either way though, plus or minus some cosmetic differences around the edges for different operating systems. The Mods folder only allows for one subfolder, but you can edit the Resource.cfg file to expand that limit. txt as the extension) and put it in the documentselectronic artsthe sims 3mods folder. It comes with two small sample script mods also already in place so you can test the setup before adding your content and other mods to it. Once thats done, name it resource.cfg (youll have to select 'all files' from the File Type drop down to keep it from tacking on. ![]() It can be downloaded elsewhere (such as to one's Desktop or wherever you prefer to download files), unzipped, and the resulting Mods folder with its contents placed into the TS3 user game folder in Documents. This page has a Framework with the subfolders and correct version of Resource.cfg already in place. Not sure what the point is of creating your own Resource.cfg file if you aren't familiar with how this works as the file has to reflect the current and correct subfolder structure. Ursprünglich geschrieben von igazor:Package files go into a Mods\Packages sub-folder.
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